外语导游词辅导:去东京看看
来源:优易学  2011-5-25 9:56:21   【优易学:中国教育考试门户网】   资料下载   职业书店

  The Imperial East Garden is entered through one of three gates although the most popular is the Ote-mon, which was once the principle gate of Edo-jo. The garden is an oasis of quiet after the bustle of Tokyo, and characteristically Japanese; a horizon of clear lines, an attention to detail and the religious placement of objects within the landscape.

  Tokyo Disneyland

  You could be forgiven for assuming that the country that invented fake waves would jump at the chance to out-Disney Disneyland, so it comes as something of a shock to see such uncharacteristic restraint. Surprisingly Mickey Mouse, Donald Duck and most of Walt's other empire-building prototypes have been respectfully left alone and much of Tokyo Disneyland is an exact replica of the Californian amusement park.

  Shinjuku

  The Shinjuku district is, without doubt, the most vigorous part of Tokyo; two million people per day pass through Shinjuku station alone. With a total lack of irony or tongue-in-cheekness, the two sides - east and west - sit side-by-side in mutual harmony; west Shinjuku is the staid, buttoned-down commercial hub of the city, while the east is its colourful, seedy and exotic counterpart. The west is planned, administrative and skyscrapped, while the east side is rambling, chaotic and full of fast-food shops and pawn shops.

  Wandering the east side you'll be able to see the entire world go by while simultaneously having your senses assaulted by archetypal Blade Runner video billboards on the Studio Alta building, a popular meeting place for Tokyoites. Other east-side attractions include Hanazona-jinja shrine, the many departmemt stores and the colourful if risque Kabukicho and Golden Gai areas.

  Sony Building

  The Sony building, at the Sukiyabashi intersection, is a must-see for all the cyberjunkies, digital-devotees, and Playstation groupies. Any electronic gizmo that has ever been invented is here in the Sony building, as well as some yet-to-be-retailed prototypes. With most of the displays being a hands-on proposition, it's an oversized kid's arcade.

  The building itself is a rather phlegmatic version of the sixties - a lot of function over form - but with eight stories of unadulterated electronic heaven who cares about the packaging.


 

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